Detalles del Título
Detalles del Título

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Título Beyond fun: serious games and mediaLibros / Impreso - Libros
Autor(es) Davidson, Drew, 1970- (Editor)
Publicación Pittsburgh, Pennsylvania : Etc press, 2008
Descripción Física 203 páginas ; 23 cm.
Idioma Inglés;
ISBN 055700750X
Clasificación(es) 371.335
INGENIERIA INDUSTRIAL
Materia(s) Educación; Videojuegos; Tecnología educativa; Sistemas multimedia; Internet en la educación; Juegos de simulación en educación; Multimedia interactiva; Innovaciones educativas;
Nota(s) Incluye referencias bibliográficas.
CONTENIDO: Introduction -- The Four Slates of Educational Experiences - Clark Aldrich -- Making visible: Using simulation and game environments across disciplines - Melinda Jackson -- Games by Degrees: Playing with Programs - Drew Davidson -- Practical barriers in using educational computer games - Simon Egenfeldt-Nielsen -- Educating the Fighter: Buttonmashing, Seeing, Being - Kurt Squire -- Messages and Mediums: Learning to Teach With Videogames - David Thomas -- Visual Literacy and Learning: Finding some online territories for the slow learner - Donna Leishman -- Cheating Can be Good For You: Educational Games and Multiple Play Styles - Mia Consalvo -- Procedural Literacy: Educating the New Media Practitioner - Michael Mateas -- Simulation insubordination: How simulation games are revolutionising elearning - Siobhan Thomas -- Games/Gaming/Simulation in a New Media (Literature) Classroom - Scott Rettberg -- Weblogs: Learning in Public- Jill Walker Rettberg -- Self, video games and pedagogy - Jenny Weight -- Diving in to Peter Plantec's Brave New World of Virtual Humans - Bill Crosbie -- Why Create a Media and Game Center? - Drew Davidson -- Educational Software Development Sites - Marc Prensky -- Videogames and the Future of Education - Ian Bogost.
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Disponibilidad
CodBarras Localización Piso Signatura Estado Categoría
109672Biblioteca Universidad Icesi3371.335/B573bDisponibleCol. General