Detalles del Título
Detalles del Título

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Título The gamification of learning and instruction fieldbook: ideas into practice / Karl M. Kapp, Lucas Blair, Rich Mesch.Libros / Impreso - Libros
Autor(es) Kapp, Karl M., 1967- (Autor)
Blair, Lucas (Autor)
Mesch, Rich (Autor)
Publicación San Francisco : Jonh Wiley & Sons, 2014
Descripción Física xxxviii, 441 páginas : ilustraciones ; 24 cm
Idioma Inglés;
ISBN 9781118674437
Clasificación(es) 371.337
DISEÑO INDUSTRIAL
Departamento de Diseño
Materia(s) Juegos de simulación en educación; Juegos educativos; Gamificación; Enseñanza con ayuda de computadores; Capacitación de empleados;
Nota(s) Incluye referencias bibliográficas e índice.
CONTENIDO: Getting started -- Basic elements -- Desing considerations -- Development -- Case studies.
Resumen Keeping participants engaged is the cornerstone of any positivelearning experience and it's no secret that games createengagement. As digital games and game-based interfaces continue togrow in popularity, it is essential that learning professionalsincorporate gamification as part of their skill base.
The Gamification of Learning and Instruction Fieldbookoffers professionals a step-by-step guide for implementing theconcepts and techniques outlined in Karl M. Kapp's bestselling bookThe Gamification of Learning and Instruction. Thisdown-to-earth resource is filled with illustrative examples, tips,tricks-of-the-trade, and worksheets that are designed to givelearning professionals a hands-on way to put Kapp's winning ideasinto practice.
Each chapter in the fieldbook contains information, activities,and ideas for creating your own immer- sive learning event,illustrative case studies, provocative questions to stimulatediscussion, worksheets for designing an immersive learningexperience, and a summary for review.
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136597Biblioteca Universidad Icesi3371.337/K17gDisponibleCol. General